An important update about SIGGRAPH 2020.

Supplemental Learning


SIGGRAPH is here to support you with the resources and education you need during unprecedented times. Think Beyond with webinars that offer computer graphics and interactive techniques expertise from past — and sometimes upcoming — SIGGRAPH conference presenters.

Upcoming SIGGRAPH Webinars


Procedural Approach to Animation-Driven Effects for “Avengers: Endgame”

Wednesday, 13 May | 6 pm EST/ 5 pm CST/ 3 pm PST

On Wednesday, 13 May, join us for a complimentary webinar covering the SIGGRAPH 2019 Talk, “Procedural Approach to Animation-Driven Effects for ‘Avengers: Endgame’” followed by live Q&A with the presenters.

Weta Digital’s Gerardo Aguilera (FX supervisor) and Tobias Mack (software engineer) will take a deep dive into the workflow for delivering real-time FX elements to animation in an omni-directional way and discuss their procedural approach to solving some of the challenges around “AnimFX.”

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Time Conversion


Webinar attendance is first-come, first-served, and will be capped at 500 participants.


With over 14 years’ experience in visual effects, Gerardo Aguilera plays a crucial role in creating effects for many of Weta Digital’s high-profile films. His recent projects include FX supervision for highly anticipated “Black Widow” and “Godzilla vs. Kong.” Gerardo supervised effects on Oscar-nominated “Avengers: Endgame” (2019), leading the team in using Houdini, Maya, and Weta’s proprietary software. He received a VES Award for Outstanding Effects Simulations for his contribution to “Avengers: Infinity War” (2018). Specializing in volumetrics (explosions, fire, dust, and smoke), Gerardo made a critical contribution to the development of setups and rigs in Weta’s in-house volumetric solver. Other highlights include leading the FX team on Jon Favreau’s “The Jungle Book” (2016) and creating fire simulations for Smaug in “The Hobbit: The Battle of the Five Armies” (2014).

Joining Weta Digital in 2015, Software Developer Tobias Mack played a critical role in the development of Weta’s real-time evaluation engine Koru. First used in creating the visual effects for Oscar-nominated “War for the Planet of the Apes” (2017), Koru enabled the motion departments to work with real-time animation rigs. It has subsequently been used in many of Weta Digital’s high-profile films. On highly-acclaimed “Avengers: Endgame” (2019), Tobias led the development of Weta’s AnimFX system. A continuation of Koru, this workflow enabled Weta’s animators to interact with FX elements in an entirely new way. Previously, Tobias was a VFX software developer at Trixter, Munich, where he worked on movies including “Avengers: Age of Ultron” (2015), “Captain America: Winter Soldier” (2014), and “Iron Man 3” (2013). He is currently working on the Avatar sequels.

Gerardo Aguilera FX Supervisor, Weta Digital
Tobias Mack Software Engineer, Weta Digital