Thanks for joining us for SIGGRAPH 2020. Will we see you at SIGGRAPH 2021?

Call For Submissions


Formerly the Studio, SIGGRAPH Labs showcases the most advanced tools and technologies.

Submissions Closed

SIGGRAPH Labs brings together the cutting-edge content from all SIGGRAPH programs and encourages a hands-on approach. SIGGRAPH Labs is where attendees have the opportunity to get their hands on the ideas, tools, and technologies that transform the industry. We encourage you to make your contribution to the SIGGRAPH Labs.

Appropriate submissions include virtually anything that can be explored or experienced by SIGGRAPH attendees. This includes AR/VR design tools, adaptive technology, high-speed imaging systems, motion-capture systems, stop-motion animation software, rapid-prototyping machines, interactive drawing tools, physical computing devices or objects, and exploratory platforms. Submissions that lead to a structured activity involving attendees are strongly encouraged.

In addition to direct submissions to the SIGGRAPH Labs as described above, we are also soliciting demo and hands-on content from all other SIGGRAPH programs. Please consider also planning a hands-on or demo presentation in the SIGGRAPH Labs by checking the appropriate box in your submission form to indicate your interest. If you are accepted to the Technical Papers, Art Gallery, Art Papers, or General Submissions programs (Talks, Courses, Groovy Graphics Assignments) you may also have an opportunity to present a demo.

With something for everyone, the SIGGRAPH Labs promises to be a unique source of education, professional growth, and fun.


Submission Formats


Installations are hands-on projects that encourage creative activities designed to engage and teach while producing a tangible or digital result. Installations will be presented in the SIGGRAPH Labs throughout the entire conference, providing an opportunity for attendees and project presenters to collaborate and learn from each other. It is important to consider the length of time required for a newcomer to complete the installation. Durations between 30 minutes and a couple of hours are ideal.

Topics of Interest

  • Manufacturing Technology: Include and promote the next wave of manufacturing technology.
  • Interactivity: Encourage physical engagement in virtual displays or physical displays as well as the inverse of virtual data or digital input that encourages physical action.
  • Experience Design: Members of this newly formed design community are encouraged to submit practical, experimental, substantiated, and theoretical proposals on creating an experience.
  • Mobile/Haptics: Related to entertainment and/or the use of hand-held, wearable, or remote devices that explore relationships among the body, data capture, feedback, and usability.
  • 3D Worlds Design: Includes processes, production, content generation, concepts, or strategies in 3D imaging, gaming, or wearables.
  • AR/VR Design Tools: This category focuses on places that are synchronous, i.e., interaction, usability, and playability relationships.
  • Adaptive Technology: Include new ways computer graphics and interactive techniques can help alternatively abled people in their day-to-day lives.

Hands-On Class

All hands-on classes must have specific and well-defined learning objectives. Your hands-on class should educate attendees on state-of-the-art processes, workflow pipelines, or techniques ranging from beginner to advanced skill level. Hands-on class are typically 1.5 hours and in a computer classroom setting for hands-on learning. Please reach out to the SIGGRAPH Labs Co-Chairs if you have other requirements.

How to Submit

Submissions are due by 22:00 UTC/GMT, 11 February 2020.

To submit an installation (sometimes referred to as “projects”), log into the submission portal, select “Make a New Submission” tab, and select “SIGGRAPH Labs.” To see the information you will need to submit, view the Sample Submission Form.

In particular, please be aware of these fields:

  • A Presentation Format

To submit a SIGGRAPH Labs Installation, please select “Installation” as your presentation format, and select the installation category. All Emerging Technologies, Immersive Pavilion, and SIGGRAPH Labs Installations will be juried together, and the jury will determine which program the installation best fits within.

  • A Floor Plan

This should include size, space, and environmental requirements to display your work.

  • A Logistics Plan

Required information and materials include: Size/space requirements; lighting needs; computer, monitors, controllers, printers, microwaves, and any other hardware required to demonstrate the installation.

To Submit a Hands-On Class

To submit a hands-on class, go to the “Make a New Submission” page and select “SIGGRAPH Labs.” In the “Presentation Format,” select “Hands-On Class.” For SIGGRAPH 2020, we also are looking for Hands-On Class that focus on adaptive technology, appeal to many levels of expertise, and bring an element of participation and fun.



Installation proposals are hands-on creative activities designed to engage and teach while producing a tangible physical or digital result. Successful installations submissions will have some or all of these attributes:

  • Innovative: Pushes the boundaries of creative process; uses design, computer graphics, or interactivity in exciting new ways.
  • Participatory: Involves attendees in a meaningful, hands-on productive experience.
  • Collaborative: Requires working in pairs or teams of practitioners or educators, or enables collaboration among participants engaged in the project.
  • Core: Teaches foundational concepts in artistic or creative practice; gives participants practice in essential digital or traditional analog skills.


Hands-On Class

Hands-on class proposals will be evaluated based upon their relevance to SIGGRAPH Labs’ goals and these four main criteria: concept, novelty, interest, and quality. Accepted hands-on class will make effective use of the computer classroom for hands-on learning.

Note: Your submission should not require an attendee to purchase hardware (circuit boards, micro controllers, etc.) in order to attend the hands-on class.

Non-Disclosure Agreements

SIGGRAPH reviewers cannot sign non-disclosure agreements for submissions. For information on patents and confidentiality see the Submissions FAQ.

Upon Acceptance

If your hands-on class is accepted, you must prepare and submit an abstract for inclusion in the ACM Digital Library (two pages maximum). This abstract must be submitted to TAPS by 8 May 2020. Please prepare your abstract using these templates and instructions. If your revised abstract is not delivered to TAPS by 8 May, you may not be allowed to present at SIGGRAPH 2020.

If your installation is accepted, you must prepare and submit a revised abstract for inclusion in the ACM Digital Library (two pages maximum). This abstract must be submitted to TAPS by 8 May 2020. Please prepare your abstract using these templates and instructions. If your revised abstract is not delivered to TAPS by 8 May, you may not be allowed to present at SIGGRAPH 2020.

After acceptance, the submission portal will allow you to update basic information about your work and upload any final materials for inclusion in the conference program and website. This information needs to be finalized one week after acceptance. Final versions of accepted work must be submitted before required deadlines (normally one week after acceptance notification). You will receive information on how to submit final versions of your accepted work and the deadlines for final updates. Accepted Experience Presentations, Workshops, and Projects will be listed in the official conference documentation.

Personnel Support

If your installation is accepted, you are required to have at least one person present at all times during the conference. This includes lunch times, as the venue does not close down until the end of the day. This also includes Experience Presentation times, if your submission also was accepted for an Experience Presentation. Travel support is not provided. Limited conference registration is available for selected project contributors. Please review the SIGGRAPH 2020 Recognition Policy.

Booth Staffing Is Required for the Following Conference Hours:

Sunday, 19 July, 1:30 p.m.–5:30 p.m.

Monday, 20 July, 10 a.m.–5:30 p.m.

Tuesday, 21 July, 10 a.m.–5:30 p.m.

Wednesday, 22 July, 10 a.m.–5:30 p.m.

Thursday, 23 July, 10 a.m.–3:30 p.m.

Networking, Computing, Space, and Supply Needs

You will need to bring your own materials, supplies, and computing power necessary for your project. Network connections are provided. Studio personnel will contact you regarding your space requirements and options.

Shipping of Equipment and Project Supplies

You are responsible for bringing or shipping any necessary equipment to Washington, D.C. and for return shipment. You also must complete shipping, insurance, and other required forms and return them in a timely manner.

Contributor Logo Usage

SIGGRAPH 2020 will provide an informational sign for all installations within the Experience Hall. (Includes installation title, contributor’s names, and company along with a 50-word description. A logo is not included.) If a contributor would like an additional sign beyond what SIGGRAPH provides, please review the Policy for 2020 below:

SIGGRAPH offers contributors the opportunity to create one (1) additional sign, at the contributor’s expense, to recognize the contributing organization of your submission. In fairness to all contributors, everyone must adhere to the following rules when producing any additional promotional signs:

  • One sign is permitted per installation.
  • Sign should be no larger than 22” x 28”.
  • Your organization’s logo is permitted on the sign up to 12” x 12”.
  • Multiple organization logos also must fit within the 12” x 12” space.
  • If your installation requires use of a screen, the screen may use a logo up to 6” x 6”.

Failure to adhere to these rules will result in management requesting the sign or inappropriate branding be covered or removed. If an additional cost is required to do so, it will be at the contributors expense.

Looking for additional brand visibility beyond the offering listed above? Contact Exhibition Management to review additional opportunities.


22:00 UTC/GMT, 11 February 2020
Submission deadline

End of April 2020
Acceptance or rejection notices are sent to all submitters.

5 May 2020
Deadline to make any changes to materials (i.e., approved title changes, presenter names, descriptions) for publication on the website for accepted contributors.

8 May 2020
Abstract (two pages maximum) due for installations and hands-on class. If your revised abstract is not delivered to TAPS by 8 May, you may not be allowed to present at SIGGRAPH 2020.

A 30-second video to be used for promotional purposes is due.

Shipping and insurance for installations finalized.

17–18 July
Installation setup

19–23 July 2020
Walter E. Washington Convention Center
Washington, D.C.

ACM Rights Management Form

If your work is accepted for presentation at SIGGRAPH 2020, you must complete the ACM Rights Management Form. The form will be sent to all submitters whose work is accepted.

Your representative image and text may be used for promotional purposes. Several SIGGRAPH 2020 programs — Art Gallery, Art Papers, Real-Time Live!, Technical Papers, and all installation programs — will prepare preview videos for pre-conference promotion of accepted content, which may include a portion of the video you submitted for review. You have the ability to grant or deny us the ability to use the representative image and submitted video for these purposes.