Her research focuses on the areas of computational imaging -with a focus on HDRI- and displays, applied perception, virtual reality, and material appearance modeling.
· Virtual reality: Her work in virtual reality pursues understanding and modeling user behaviour in virtual environments. This includes saliency prediction, modeling of multimodal perception, or the exploration of cinematography in VR, among other topics.
· Modeling and perception of appearance: Her work focuses on finding appearance representations that correlate well with human perception and are intuitive to manipulate and edit by users. This includes the design of material appearance metrics, intuitive control spaces for editing, and applications such as gamut mapping.
· Applied perception: Her work leverages insights from how the human visual works and computational models of perception to improve algorithms and techniques in graphics and vision.
· Other topics of interest include high dynamic range imaging and computational displays.
Arts & Design
Research & Education