Haikun (Quincy) Huang is a PhD student in Computer Science at the University of Massachusetts at Boston.
His research interests include AR/VR/MR, computational design, graphics, HCI, and vision, particularly on the applications of artificial intelligence techniques for creating novel 3D content creation tools and virtual experiences. His research has been published in IEEE VR and ACM CHI; and was recognized with a Best Paper Honorable Mention Award at CHI 2019. He frequently serves as a reviewer for IEEE VR and CASA. He also has years of experience working in the game industry and serving as a columnist for popular game development forums in China such as Manew and Taikr.