Thanks for joining us for SIGGRAPH 2020. Will we see you at SIGGRAPH 2021?

Biography
Daniel Holden is a Machine Learning Researcher working at Ubisoft Montreal's Research and Development Lab "Ubisoft La Forge". He completed his PhD in 2017 at Edinburgh University with research focusing on how Neural Networks and Machine Learning techniques can be used to produce state-of-the-art character animation systems. At Ubisoft La Forge he has helped develop and guide several important Machine Learning projects in the fields of Animation, Physics, and Content Creation.
Presentations
Technical Paper
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