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Course
:
Physically Based Shading in Theory and Practice
Event Type
Course
Interest Areas
Gaming & Interactive
Registration Levels
US
UA
EU
Keywords
Rendering
TimeWednesday, 26 August 20208:30am - 11:30am
LocationSimulive 3
DescriptionUsing examples from film and games, this Course presents advances in physically based shading in both theory and production practices, demonstrating how it enhances realism and leads to more intuitive and faster art creation.