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Talk
:
'Hustle by Day, Risk It All by Night' The Lighting of 'Need for Speed Heat' in Frostbite
Event Type
Talk
Interest Areas
Gaming & Interactive
Production & Animation
Research & Education
Registration Levels
US
UA
EU
Keywords
Pipeline
Rendering
Scientific Visualization
TimeWednesday, 26 August 202010:30am - 11am
LocationZoom 3
DescriptionWe present the improvements we made to the EA Frostbite engine to support the open world visuals of "Need for Speed Heat." This includes auto-placed sparse GPU irradiance probes, a combination of reflection techniques, as well as a new multilayer material model.