Immersive Pavilion

Immersive technologies are changing the ways we create, play, learn, communicate, and interact. Experience first-hand the latest and greatest advances in VR, AR, and MR at SIGGRAPH.

Below is a listing of the work presented at the SIGGRAPH 2020 Immersive Pavilion. To explore the content in detail, please review the program’s listing on the ACM Digital Library.

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The SIGGRAPH 2020 Immersive Pavilion strives to showcase the bleeding edge of augmented, virtual, and mixed realities. As the current wave of technology matures, the Immersive program looks towards groundbreaking uses of the medium. The Immersive Pavilion embraces shared experiences and look toward new methods of artistic expression, technical innovation, and novel interaction.

BEST IN SHOW – Immersive Experience
DeepView Immersive Light Field Video
Contributors: Michael Broxton, Daniel Erickson, Jason Dourgarian, Jay Busch, Matthew DuVall, Matt Whalen, John Flynn, Ryan Overbeck, Peter Hedman, and Paul Debevec

Chris Redmann Immersive Pavilion Chair
Unity Technologies


All Days
Monday
Tuesday
Wednesday
Friday
On Demand
Keywords
Interest Area
Monday, 24 August 2020 expand all · collapse all
Time Type Session / Presentation Contributors Location Tag Plan
12pm - 12:30pm PST
Immersive Pavilion
Immersive Pavilion
Immersive History
12pm - 1pm PST Immersive Pavilion
Immersive Pavilion Immersive History 
12:30pm - 1pm PST Immersive Pavilion
Immersive Pavilion Q&A: Immersive History
2pm - 2:30pm PST Immersive Pavilion
Immersive Pavilion Q&A: Immersive Entertainment and Storytelling
2pm - 2:30pm PST Immersive Pavilion
Immersive Pavilion Q&A: Immersive Entertainment and Storytelling 
Tuesday, 25 August 2020 expand all · collapse all
Time Type Session / Presentation Contributors Location Tag Plan
1pm - 2pm PST
Immersive Pavilion
Immersive Pavilion
XR and Reality
1pm - 2:30pm PST Immersive Pavilion
Immersive Pavilion XR and Reality 
2pm - 2:30pm PST Immersive Pavilion
Immersive Pavilion Q&A: XR and Reality
Wednesday, 26 August 2020 expand all · collapse all
Time Type Session / Presentation Contributors Location Tag Plan
8:30am - 9am PST
Immersive Pavilion
Immersive Pavilion
Engaging Experiences in VR
8:30am - 9am PST Immersive Pavilion
Immersive Pavilion Engaging Experiences in VR 
Friday, 28 August 2020 expand all · collapse all
Time Type Session / Presentation Contributors Location Tag Plan
9am - 10:30am PST Immersive Pavilion
Immersive Pavilion Advances in XR 
9am - 10am PST
Immersive Pavilion
Immersive Pavilion
Advances in XR
10am - 10:30am PST Immersive Pavilion
Immersive Pavilion Q&A: Advances in XR
On Demand expand all · collapse all
Time Type Session / Presentation Contributors Location Tag Plan
Immersive Pavilion
Immersive Pavilion On Demand
Immersive Pavilion
A Virtual Obstacle Course Within Diverse Sensory Environments
Zhu Wang
Anat Lubetzky
Charles Hendee
Marta Gospodarek
Ken Perlin
Immersive Pavilion
Immersive Pavilion On Demand
Immersive Pavilion
Davigo: Epic VR vs. PC Duels
Robert Koch
Erik Ross
Andy Bacon
Immersive Pavilion
Immersive Pavilion On Demand
Immersive Pavilion
DeepView Immersive Light Field Video
Michael Broxton
Daniel Erickson
Jason Dourgarian
Jay Busch
Matthew DuVall
Matt Whalen
John Flynn
Ryan Overbeck
Peter Hedman
Paul Debevec
Immersive Pavilion
Immersive Pavilion On Demand
Immersive Pavilion
Dr. Crumb's School for Disobedient Pets
Maxwell Planck
Immersive Pavilion
Immersive Pavilion On Demand
Immersive Pavilion
Encounters 2.0: A Multiparticipant Audiovisual Art Experience with XR
Ryu Nakagawa
Ken Sonobe
Immersive Pavilion
Immersive Pavilion On Demand
Immersive Pavilion
ESPN VR Batting Cage
Eliza D. McNair
Jeffrey K. Bradshaw
Brian T. Rooney
Christiaan A. Cokas
Jason M. Black
Jeremiah M. Swartz
Katherine H. Ham
Immersive Pavilion
Immersive Pavilion On Demand
Immersive Pavilion
Haptic-go-round: A Surrounding Platform for Encounter-type Haptics in Virtual Reality Experiences
Hsin-Yu Huang
Po-Yao (Cosmos) Wang
Jen-Hao Cheng
Chih-Wei Ning
Ping-Yi Wang
Lung-Pan Cheng
Immersive Pavilion
Immersive Pavilion On Demand
Immersive Pavilion
If this place could talk ... First World War tunnel warfare through haptic VR
Todd Ogle
Zach Duer
David Hicks
Scott Fralin
Immersive Pavilion
Immersive Pavilion On Demand
Immersive Pavilion
MAGES 3.0: Tying the Knot of Medical VR
George Papagiannakis
Paul Zikas
Nick Lydatakis
Steve Kateros
Mike Kentros
Efstratios Geronikolakis
Manos Kamarianakis
Ioanna Kartsonaki
Giannis Evangelou
Adaptive Technology
Adaptability
Immersive Pavilion
Immersive Pavilion On Demand
Immersive Pavilion
Medical Imaging XR
Christof von Waldkirch
Dominique Sandoz
Immersive Pavilion
Immersive Pavilion On Demand
Immersive Pavilion
Mogao Caves
Greg Downing
Eric Hanson
Immersive Pavilion
Immersive Pavilion On Demand
Immersive Pavilion
Narupa iMD: A VR-enabled Multiplayer Framework for Streaming Interactive Molecular Simulations
Alexander D. Jamieson-Binnie
Michael B. O’Connor
Jonathan Barnoud
Mark D. Wonnacott
Simon J. Bennie
David R. Glowacki
Immersive Pavilion
Immersive Pavilion On Demand
Immersive Pavilion
Pixeldust Studios Reptopia Magic Leap AR Experience
Samar Shool
Ricardo Andrade
Elizabeth Andrade
Immersive Pavilion
Immersive Pavilion On Demand
Immersive Pavilion
Sophroneo: Fear not. A VR Horror Game With Thermal Feedback and Physiological Signal Loop
Kirill Ragozin
George Chernyshov
Dingding Zheng
Danny Hynds
Jianing Zhao
Kouta Minamizawa
Kai Kunze
Immersive Pavilion
Immersive Pavilion On Demand
Immersive Pavilion
The Book of Distance
Randall Okita
David Oppenheim
Immersive Pavilion
Immersive Pavilion On Demand
Immersive Pavilion
Walk a Robot Dog in VR!
Nicholas S. Rewkowski
Ming Lin